Method Fragments

Here is a list of all method fragments. Updated method fragments are dark grey and incomplete fragments are light grey. Click on a fragment's name to see more info.

Showing 1 to 20, 39 total. 12

Name of method fragment, originating methodologies and description.
Acceptance Testing XP Acceptance Testing
Adaptive Cycle planning ASD Adaptive Cycle planning
Collective Ownership XP Collective Ownership
Daily Meeting Scrum, XP Daily Meeting
Developing by Feature ASD, FDD Developing by Component
Empowered Team DSDM, Lean Moving decisions to the lowest possible level in an organization while developing the capacity of those people to make decisions wisely. It does not mean to abandon leadership, but to let the people who add value use their full potential
Features list FDD List of features that will support the user requirements. Based on FDD process, Feature List should be developed after Domain Object Modeling.
Interview - Unstructured Generic Interview - Unstructured
Iteration Planning Scrum, XP Also known as Planning Game, and Sprint Planning
On-Site Customer XP On-site Customer
Open Office Space Scrum, XP Open Office Space
Pair Programming XP Two programmers using a single terminal with single keyboard.
Refactoring XP Refactoring
Retrospective Scrum, XP end of sprint/task/project debriefing and reflection on successes and failures. designers and management meet to discuss what went well and what not.
Story Board XP Also known as Task-Board
Test-Driven Development TDD, XP Test-driven development (TDD) is the craft of producing automated tests for production code, and using that process to drive design and programming.
Time-Boxed Planning DSDM + MoSCoW Prioritization
Waste Elimination Lean Definition: If something does not directly add value as perceived by customer, it is waste. Description: Lean focuses on Value, which is any action or thought a customer is willing to pay for (Larman and Vodde 2009). Translating the Seven Manufacturing Wastes into Software Development (Source: Poppendieck & Poppendieck, 2007) Overproduction = Partially done work Inventory = Extra features Extra processing = Relearning Transportation = Handovers Motion = Task switching Waiting = D
40-hours per Week XP 40-hours per Week
Adaptive Management Model ASD Adaptive Management Model